Postmortem Devlog


Successes (What went right)

The sprites look good and the wizard can shoot at the player and the player can shoot back. The animations are also great and was one of the best parts of development.

Failures (What went wrong)

The sword cannot be used to strike the wizard. Also, we had trouble with pushing and pulling updates in SourceTree again and John helped us. Lastly, forgetting to check the aspect ratio while place sprites in the game was a real pain. 

Lessons Learned (What did you learn from your failures or how did you overcome them)

We need to have better communication and make sure we are not making changes on the same file(s) at the same time. Possibly trying other software besides SourceTree from the beginning.

Future Development (If you were to continue working on this game how would you improve it)

Brittany would like to get the shield and sword to work and also add more obstacles. Both of us want more sound in the game and possibly background music.

Get Assignment 3: Poison

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